Hey so I'm trying to program a special power into my game i like to call the spirit meter The first basic function of this meter allows players to see invisible objects
Spirit Meter
using UnityEngine;
using System.Collections;
public class SpiritMeter : MonoBehaviour {
public static float spirit = 10.0f;
GUIText SpiritGUI;
// Update is called once per frame
void Update () {
guiText.text = spirit.ToString();
}
}
Invisible
using UnityEngine;
using System.Collections;
public class Invisible : MonoBehaviour {
public static bool invisible;
// Update is called once per frame
void Update () {
invisible = true;
if (invisible == true)
{
renderer.enabled = false;
}
if (invisible == false)
{
renderer.enabled = true;
}
}
}
Power1
using UnityEngine;
using System.Collections;
public class Power1 : MonoBehaviour {
// Update is called once per frame
void Update () {
if (Input.GetKeyDown(KeyCode.G)){
while (SpiritMeter.spirit == 10.0f){
Invisible.invisible = false;
}
}
}
}
When ever I press the set key of G unity as a whole freezes and I have to restart unity what's wrong?
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