Beginer getting error CS0119: Expression denotes a `type', where a...
So I'm a begging to learn C# I'm taking a visual basic class and wanted to jump right into c# because I find the best way to learn is by doing it. Any way I'm having a a problem I'm trying to design an...
View ArticleEnemy script help
So I'm trying to create an enemy that on contact decreases Player health by 10 Player Health script using UnityEngine; using System.Collections; public class PlayerHealth : MonoBehaviour { // Use this...
View ArticleSorry Me again :P Error CS0131
So i need more help with my health script I'm trying to add a game over Player Health using UnityEngine; using System.Collections; public class PlayerHealth : MonoBehaviour { // Use this for...
View ArticleMore collision woes
So im having problems with my code which is Enemy using UnityEngine; using System.Collections; public class Enemy : MonoBehaviour { // Use this for initialization public void OnCollisionEnter(Collision...
View ArticleC# Capture Keypress
I'm making an RPG random Battle system and I would love to have the player enter a battle after taking a certain number of steps. My code is: using UnityEngine; using System.Collections; public class...
View ArticleUnity freeze
Hey so I'm trying to program a special power into my game i like to call the spirit meter The first basic function of this meter allows players to see invisible objects Spirit Meter using UnityEngine;...
View ArticleA quick question C#
So I'm trying to program a questing system.... And i have a question i want to program a quest definition file in the sense i can enable the bool when i'm programming a quest and i suddenly have access...
View ArticleWhy are my Game Objects being destroyed?
To clarify I've been trying to fix this issue for a while with no sight of success. I'm working on a Final Fantasy Styled Battle system and I'm trying to summon the enemies into the scene I have...
View ArticleQuestions on prefabs and UI
I'm trying to make an extremely flexible and customizeable menu system for my RPG game. Initially I started with a set of runtime generated UI elements or widgets that I'm now trying to turn into...
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